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Addressed power imbalance of the Afrikakorps.Fixed settings not saving correctly between sessions.Fixed progression blockers in and around the Benevento, Salerno, Calabria, and Gaeta locations and missions.Fixed crashes when ending a turn in the Italian Dynamic Campaign.So, what have we changed or fixed? Here are a few examples! Our team has rolled out 6 hot fixes in two weeks (that’s one every two or three days!), meaning major issues leading to crashes and undesired performance have been reduced significantly. With these hot fixes, our goal was to focus on the top priority items that prevented or blocked players from accessing or making progress in the game.
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We ensured our team was ready to provide fixes based on real player data and activity after release, and that is why we’ve been dropping hot fixes at a steady pace. This included several crashes and other issues that prevented people from playing and enjoying the game. Your feedback and reports allowed our team to fix some notable issues very quickly on launch day. Read more below or check out our summary here! We also want to recap everything that’s happened in the launch window, what top feedback we’re seeing from players, and what comes next! The response so far has been terrific, with plenty of praise, criticism, requests, bug reports, and feedback – which is exactly what we need, so keep those reviews coming! Our intent has always been to continue improving CoH3 in the coming years with new content, fixes and more, so we want to go over how we plan to do that. Our team is now shifting gears to focus on long-term support for the game’s future.
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Company of Heroes 3 has been out for a little over three weeks, and for everyone at Relic, it is incredibly rewarding to see so many fans playing and discussing the game.
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